The publish/subscribe communication paradigm is an appealing mechanism for efficient content retrieval due to the decoupling of data sources and consumers. However, the location d...
The General Game Playing (GGP) problem is concerned with developing systems capable of playing many different games, even games the system has never encountered before. Successful...
Securing wireless sensor networks against node capture is a challenging task. All well-known random key pre-distribution systems, including the Eschenauer and Gligor's pionee...
HYDRAstor is a scalable, secondary storage solution aimed at the enterprise market. The system consists of a back-end architectured as a grid of storage nodes built around a distr...
This paper presents the design and an evaluation of Mondrix, a version of the Linux kernel with Mondriaan Memory Protection (MMP). MMP is a combination of hardware and software th...