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WIESS
2000
15 years 5 months ago
Stub-Code Performance Is Becoming Important
As IPC mechanisms become faster, stub-code efficiency becomes a performance issue for local client/server RPCs and inter-component communication. Inefficient and unnecessary compl...
Andreas Haeberlen, Jochen Liedtke, Yoonho Park, La...
AC
2003
Springer
15 years 9 months ago
InterPlay: Horizontal Scale-up and Transition to Design in Scenario-Based Programming
Abstract. We describe InterPlay, a simulation engine coordinator that supports cooperation and interaction of multiple simulation and execution tools, thus helping to scale-up the ...
Dan Barak, David Harel, Rami Marelly
COOPIS
1998
IEEE
15 years 8 months ago
A Generative Communication Service for Database Interoperability
Parallel and distributed programming is conceptually harder to undertake and to understand than sequential programming, because a programmer often has to manage the coexistence an...
Wilhelm Hasselbring, Mark Roantree
SIMUTOOLS
2008
15 years 6 months ago
Real-time emulation of networked robot systems
In this paper we present a methodology for the evaluation of networked systems communicating using WLAN technology. We show a case study of goal-oriented cooperating robots, for w...
Razvan Beuran, Junya Nakata, Takashi Okada, Yasuo ...
JCP
2008
117views more  JCP 2008»
15 years 4 months ago
Selfish Constraint Satisfaction Genetic Algorithm for Planning a Long-distance Transportation Network
To build a cooperative logistics network covering multiple enterprises, a planning method that can build a long-distance transportation network is required. Many strict constraints...
Takashi Onoyama, Takuya Maekawa, Yoshitaka Sakurai...