We present a general, consistency-based framework for belief change. Informally, in revising K by , we begin with and incorporate as much of K as consistently possible. Formally, ...
A novel style of multi-agent system specification and deployment is described, in which familiar methods from computational logic are re-interpreted to a new context. One view of ...
Emotions play a critical role in creating engaging and believable characters to populate virtual worlds. Our goal is to create general computational models to support characters t...
This paper proposes a new planning architecture for agents operating in uncertain and dynamic environments. Decisiontheoretic planning has been recognized as a useful tool for rea...
Abstract. Learning in a multiagent environment is complicated by the fact that as other agents learn, the environment effectively changes. Moreover, other agents’ actions are oft...