In this work, we explore how local interactions can simplify the process of decision-making in multiagent systems, particularly in multirobot problems. We review a recent decision-...
Distributed systems can often be modeled as a collection of distributed (system) variables whose values are constrained by a set of constraints. In distributed multi-agent systems...
Wiebe van der Hoek, Cees Witteveen, Michael Wooldr...
This paper focuses on the Noisy Iterated Prisoner's Dilemma, a version of the Iterated Prisoner's Dilemma (IPD) in which there is a nonzero probability that a "coop...
This paper introduces a hierarchical Markov model that can learn and infer a user's daily movements through the commue model uses multiple levels of abstraction in order to b...
The revelation principle is a cornerstone tool in mechanism design. It states that one can restrict attention, without loss in the designer’s objective, to mechanisms in which A...