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3DPVT
2004
IEEE
125views Visualization» more  3DPVT 2004»
13 years 10 months ago
GPU-Assisted Z-Field Simplification
Height fields and depth maps which we collectively refer to as z-fields, usually carry a lot of redundant information and are often used in real-time applications. This is the rea...
Alexander Bogomjakov, Craig Gotsman
ICS
1999
Tsinghua U.
13 years 10 months ago
Improving memory hierarchy performance for irregular applications
The performance of irregular applications on modern computer systems is hurt by the wide gap between CPU and memory speeds because these applications typically underutilize multi-...
John M. Mellor-Crummey, David B. Whalley, Ken Kenn...
PC
2010
196views Management» more  PC 2010»
13 years 4 months ago
Solving path problems on the GPU
We consider the computation of shortest paths on Graphic Processing Units (GPUs). The blocked recursive elimination strategy we use is applicable to a class of algorithms (such as...
Aydin Buluç, John R. Gilbert, Ceren Budak
IPPS
2010
IEEE
13 years 4 months ago
Inter-block GPU communication via fast barrier synchronization
The graphics processing unit (GPU) has evolved from a fixedfunction processor with programmable stages to a programmable processor with many fixed-function components that deliver...
Shucai Xiao, Wu-chun Feng
SPAA
2012
ACM
11 years 8 months ago
A scalable framework for heterogeneous GPU-based clusters
GPU-based heterogeneous clusters continue to draw attention from vendors and HPC users due to their high energy efficiency and much improved single-node computational performance...
Fengguang Song, Jack Dongarra