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CHI
2008
ACM
15 years 1 months ago
Cross-channel mobile social software: an empirical study
In this paper, we introduce a prototype system designed to support mobile group socializing that has been appropriated for everyday use by 150 users over 18 months. The system sup...
Clint Heyer, Margot Brereton, Stephen Viller
WSC
2004
15 years 18 days ago
Implementing the High Level Architecture in the Virtual Test Bed
The Virtual Test Bed (VTB) is a prototype of a virtual engineering environment to study operations of current and future space vehicles, spaceports, and ranges. The HighLevel Arch...
José A. Sepúlveda, Luis C. Rabelo, J...
ATAL
2010
Springer
15 years 11 days ago
ALIVE: an agent-based framework for dynamic and robust service-oriented applications
Service-oriented systems are becoming more and more nodes in a digital, dynamic ecosystem requiring the identification and establishment of flexible, spontaneous collaboration act...
Javier Vázquez-Salceda, Wamberto Weber Vasc...
SIGCOMM
2010
ACM
14 years 11 months ago
Fine-grained channel access in wireless LAN
Modern communication technologies are steadily advancing the physical layer (PHY) data rate in wireless LANs, from hundreds of Mbps in current 802.11n to over Gbps in the near fut...
Kun Tan, Ji Fang, Yuanyang Zhang, Shouyuan Chen, L...
CGA
2008
14 years 11 months ago
Mobile 3D City Maps
ion and abstraction. By the end of the 20th century, technology had advanced to the point where computerized methods had revolutionized surveying and mapmaking practices. Now, the ...
Antti Nurminen