We present an interactive animation editor for complex deformable object animations. Given an existing animation, the artist directly manipulates the deformable body at any time f...
We present a highly-scalable non-blocking producer-consumer task pool, designed with a special emphasis on lightweight synchronization and data locality. The core building block o...
Elad Gidron, Idit Keidar, Dmitri Perelman, Yonatha...
Abstract--Power analysis early in the design cycle is critical for the design of lowpower systems. With the move to system-level specifications and design methodologies, there has ...
Many real-world applications of multiagent systems require independently designed (heterogeneous) and operated (autonomous) agents to interoperate. We consider agents who offer bu...
Matteo Baldoni, Cristina Baroglio, Amit K. Chopra,...
We propose to design data structures called succinct geometric indexes of negligible space (more precisely, o(n) bits) that support geometric queries in optimal time, by taking adv...
Prosenjit Bose, Eric Y. Chen, Meng He, Anil Mahesh...