This work presents some anticipatory mechanisms in an agent architecture, modeling affective behaviours as effects of surprise. Through experiment discussion, the advantages of bec...
In this paper, we present a proof of concept application of a technique that is designed explicitly for face to face collaboration software architectures. The objective is to minim...
Reducing feature sizes and power supply voltage allows integrating more processing units (PUs) on multiprocessor system-on-chip (MPSoC) to satisfy the increasing demands of applic...
Yu Wang 0002, Jiang Xu, Shengxi Huang, Weichen Liu...
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...
The design of deterministic and fair mechanisms for selection among a set of self-motivated agents based solely on these agents' input is a major challenge in multiagent syst...