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AAAI
2006
15 years 13 days ago
RankCut - A Domain Independent Forward Pruning Method for Games
Forward pruning, also known as selective search, is now employed in many strong game-playing programs. In this paper, we introduce RankCut
Yew Jin Lim, Wee Sun Lee
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AAAI
2006
15 years 13 days ago
How to Put the Pieces of AI Together Again
Since the 1970s AI as a science has progressively fragmented into many activities that are very narrowly focused. It is not clear that work done within these fragments can be comb...
Aaron Sloman
AAAI
2006
15 years 13 days ago
Laughing with HAHAcronym, a Computational Humor System
Computational humor is a challenge with implications for many classical fields in AI such as, for example, natural language processing, intelligent human-computer interaction, rea...
Oliviero Stock, Carlo Strapparava
EUMAS
2006
15 years 13 days ago
The Effect of Heterogeneity on Coalition Formation in Iterated Request for Proposal Scenarios
This paper explores a general model of economic exchange between heterogeneous agents representing firms, traders, or other socioeconomic entities, that self-organise into coaliti...
Carlos Mérida-Campos, Steven Willmott
AAAI
1998
15 years 12 days ago
Machine Learning of Generic and User-Focused Summarization
A key problem in text summarization is finding a salience function which determines what information in the source should be included in the summary. This paper describes the use ...
Inderjeet Mani, Eric Bloedorn