We describe a method for computing a dense estimate of motion and disparity, given a stereo video sequence containing moving non-rigid objects. In contrast to previous approaches, ...
We propose a hybrid particle and texture based approach for the visualization of time-dependent vector fields. The underlying spacetime framework builds a dense vector field rep...
Daniel Weiskopf, Frederik Schramm, Gordon Erlebach...
Much research has been done in fast communication on clusters and in protocols for supporting software shared memory across them. However, the end performance of applications that...
We introduce the notion of a candidate for “multiple valued universal constructions” and define stable functors (which generalise functors with left adjoints) in terms of fac...
Synthetic images can be parameterized by more than time or viewpoint. We generalize image-based rendering by exploiting texture-mapping graphics hardware to decompress ray-traced ...
Ziyad S. Hakura, Jerome Edward Lengyel, John M. Sn...