Abstract— This paper proposes a novel approach for motion primitive segmentation from continuous full body human motion captured on monocular video. The proposed approach does no...
The idea of composition and decomposition to obtain computability results is particularly relevant for true-concurrency. In contrast to the interleaving world, where composition an...
This paper presents a streaming technique for synthetic texture intensive 3D animation sequences. There is a short latency time while downloading the animation, until an initial f...
This paper presents an algorithm, UFLIC (Unsteady Flow LIC), to visualize vectordata in unsteadyflow fields. Using the Line Integral Convolution (LIC) as the underlying method, ...
ing with shared data abstractions Simon Dobson1 and Don Goodeve2 1 Well-Founded Systems Unit, CLRC Rutherford Appleton Laboratory, UK 2 School of Computer Studies, University of Le...