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CHI
2011
ACM
14 years 4 months ago
Starcraft from the stands: understanding the game spectator
Video games are primarily designed for the players. However, video game spectating is also a popular activity, boosted by the rise of online video sites and major gaming tournamen...
Gifford Cheung, Jeff Huang
CORR
2012
Springer
227views Education» more  CORR 2012»
13 years 8 months ago
Trajectory and Policy Aware Sender Anonymity in Location Based Services
We consider Location-based Service (LBS) settings, where a LBS provider logs the requests sent by mobile device users over a period of time and later wants to publish/share these ...
Alin Deutsch, Richard Hull, Avinash Vyas, Kevin Ke...
121
Voted
AAAI
2012
13 years 3 months ago
A Testbed for Learning by Demonstration from Natural Language and RGB-Depth Video
We are developing a testbed for learning by demonstration combining spoken language and sensor data in a natural real-world environment. Microsoft Kinect RGBDepth cameras allow us...
Young Chol Song, Henry A. Kautz
120
Voted
VTC
2010
IEEE
176views Communications» more  VTC 2010»
14 years 11 months ago
Exploiting Redundancy in Iterative H.264 Joint Source and Channel Decoding For Robust Video Transmission
— In this paper we propose joint optimisation of soft-bit assisted iterative joint source and channel decoding with the aid of our proposed EXIT chart optimised redundant source ...
Nasruminallah, Lajos Hanzo
CVPR
2009
IEEE
16 years 8 months ago
Optimization of Landmark Selection for Cortical Surface Registration
Manually labeled landmark sets are often required as in- puts for landmark-based image registration. Identifying an optimal subset of landmarks from a training dataset may be us...
Anand A. Joshi, David W. Shattuck, Dimitrios Panta...