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» Correlation Model for 3D Texture
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3DPVT
2004
IEEE
194views Visualization» more  3DPVT 2004»
15 years 3 months ago
Heterogeneous Deformation Model for 3D Shape and Motion Recovery from Multi-Viewpoint Images
This paper presents a framework for dynamic 3D shape and motion reconstruction from multi-viewpoint images using a deformable mesh model. By deforming a mesh at a frame to that at...
Shohei Nobuhara, Takashi Matsuyama
77
Voted
ICB
2009
Springer
123views Biometrics» more  ICB 2009»
15 years 6 months ago
Multi-View Face Alignment Using 3D Shape Model for View Estimation
For multi-view face alignment (MVFA), the non-linear variation of shape and texture, and the self-occlusion of facial feature points caused by view change are the two major difficu...
Yanchao Su, Haizhou Ai, Shihong Lao
94
Voted
ICCV
2007
IEEE
16 years 1 months ago
Fitting a Morphable Model to 3D Scans of Faces
This paper presents a top-down approach to 3D data analysis by fitting a Morphable Model to scans of faces. In a unified framework, the algorithm optimizes shape, texture, pose an...
Volker Blanz, Kristina Scherbaum, Hans-Peter Seide...
91
Voted
WACV
2002
IEEE
15 years 4 months ago
Range Synthesis for 3D Environment Modeling
In this paper a range synthesis algorithm is proposed as an initial solution to the problem of 3D environment modeling from sparse data. We develop a statistical learning method f...
Luz Abril Torres-Méndez, Gregory Dudek
127
Voted
FGR
2000
IEEE
230views Biometrics» more  FGR 2000»
15 years 4 months ago
A Robust Model-Based Approach for 3D Head Tracking in Video Sequences
We present a generic and robust method for model-based global 3D head pose estimation in monocular and non-calibrated video sequences. The proposed method relies on a 3D/2D matchi...
Marius Malciu, Françoise J. Prêteux