Sciweavers

543 search results - page 33 / 109
» Corrosion: Simulating and Rendering
Sort
View
PG
2003
IEEE
15 years 5 months ago
Simulating Wax Crayons
We present a physically-inspired model of wax crayons, which synthesizes drawings from collections of userspecified strokes. Paper is represented by a height-field texture, and ...
Dave Rudolf, David Mould, Eric Neufeld
SI3D
1995
ACM
15 years 3 months ago
Behavioral Control for Real-Time Simulated Human Agents
A system for controlling the behaviors of an interactive human-like agent, and executing them in real-time, is presented. It relies on an underlying model of continuous behavior, ...
John P. Granieri, Welton Becket, Barry D. Reich, J...
CVPR
2000
IEEE
16 years 1 months ago
Arbitrary View Position and Direction Rendering for Large-Scale Scenes
This paper presents a new method for rendering views, especially those of large-scale scenes, such as broad city landscapes. The main contribution of our method is that we are abl...
Takuji Takahashi, Hiroshi Kawasaki, Katsushi Ikeuc...
VIS
2004
IEEE
124views Visualization» more  VIS 2004»
16 years 1 months ago
Constrained Inverse Volume Rendering for Planetary Nebulae
Determining the three-dimensional structure of distant astronomical objects is a challenging task, given that terrestrial observations provide only one viewpoint. For this task, b...
Charles D. Hansen, Gordon L. Kindlmann, Marcus A. ...
VIS
2004
IEEE
153views Visualization» more  VIS 2004»
16 years 1 months ago
Anisotropic Volume Rendering for Extremely Dense, Thin Line Data
Many large scale physics-based simulations which take place on PC clusters or supercomputers produce huge amounts of data including vector fields. While these vector data such as ...
Gregory L. Schussman, Kwan-Liu Ma