Crowd simulation can be considered as a special case of Virtual Environments where avatars are intelligent agents instead of user-driven entities. These applications require both ...
Guillermo Vigueras, Miguel Lozano, Carlos Perez, J...
This paper presents an efficient self-collision detection algorithm for deformable body simulation using programmable graphics processing units (GPUs). The proposed approach store...
Scientists have long relied on abstract models to study phenomena that are too complex for direct observation and experimentation. As new scientific modeling methodologies emerge...
Emerging applications in the area of Emergency Response and Disaster Management are increasingly demanding interactive capabilities to allow for the quick understanding of a critic...
Miguel Lozano, Pedro Morillo, Daniel Lewis, Dirk R...
An experiment was carried out to estimate the effect of auditory alarms on the work of an plant operator in the context of a computer simulation. We designed our process simulator...