Abstract. In our companion paper [5], we described the optics underlying camera models that have been used in computer graphics, and presented object space techniques for rendering...
Brian A. Barsky, Daniel R. Horn, Stanley A. Klein,...
In this paper we demonstrate how a computational physics approach based on a discrete particle model can be employed for the visualization of magnetic field lines. This can be reg...
Enhancing productivity for designing complex embedded systems requires system level design methodology and language support for capturing complex design in high level models. For ...
Hiren D. Patel, Sandeep K. Shukla, Reinaldo A. Ber...
Three-dimensional (3D) visual scenes with pluralities of graphic objects require considerable network bandwidth to be transmitted and computing power to be rendered on a user'...
To achieve a realistic integration of virtual and real imagery in video see-through augmented reality, the rendered images should have a similar appearance and quality to those ca...