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» Corrosion: Simulating and Rendering
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VISUALIZATION
1999
IEEE
15 years 1 months ago
Volume Rendering Based Interactive Navigation within the Human Colon
We present an interactive navigation system for virtual colonoscopy, which is based solely on high performance volume rendering. Previous colonic navigation systems have employed ...
Ming Wan, Qingyu Tang, Arie E. Kaufman, Zhengrong ...
CGI
2006
IEEE
15 years 3 months ago
Real-Time Rendering of Point Based Water Surfaces
Abstract. In recent years, attention has been paid to particle-based fluid simulation, with several methods being developed to incorporate particle-based simulation into CG animat...
Kei Iwasaki, Yoshinori Dobashi, Fujiichi Yoshimoto...
VC
2008
103views more  VC 2008»
14 years 9 months ago
GPU-based rendering of point-sampled water surfaces
Particle-based simulations are widely used to simulate fluids. We present a real-time rendering method for the results of particle-based simulations of water. Traditional approache...
Kei Iwasaki, Yoshinori Dobashi, Fujiichi Yoshimoto...
VIS
2009
IEEE
216views Visualization» more  VIS 2009»
15 years 10 months ago
Volume Ray Casting with Peak Finding and Differential Sampling
Direct volume rendering and isosurfacing are ubiquitous rendering techniques in scientific visualization, commonly employed in imaging 3D data from simulation and scan sources. Con...
Aaron Knoll, Younis Hijazi, Rolf Westerteiger, ...
VMV
2001
125views Visualization» more  VMV 2001»
14 years 10 months ago
Motion Consistency for Image-Based Rendering
This paper presents an enhancement to current image-based rendering methods. It suggests that motion consistency can be used in a realtime dynamic rendering system to increase com...
Philippe Simard, Marcel Mitran, Frank P. Ferrie