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» Corrosion: Simulating and Rendering
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NDSS
2008
IEEE
15 years 6 months ago
Exploiting Opportunistic Scheduling in Cellular Data Networks
Third Generation (3G) cellular networks utilize timevarying and location-dependent channel conditions to provide broadband services. They employ opportunistic scheduling to effic...
Radmilo Racic, Denys Ma, Hao Chen, Xin Liu
TABLETOP
2008
IEEE
15 years 6 months ago
IntuPaint: Bridging the gap between physical and digital painting
This paper presents a novel interface for a digital paint system: IntuPaint. A tangible interface for a digital paint easel, using an interactive surface and electronic brushes wi...
Peter Vandoren, Tom Van Laerhoven, Luc Claesen, Jo...
VR
2008
IEEE
173views Virtual Reality» more  VR 2008»
15 years 6 months ago
Rapid Creation of Large-scale Photorealistic Virtual Environments
The rapid and efficient creation of virtual environments has become a crucial part of virtual reality applications. In particular, civil and defense applications often require an...
Charalambos Poullis, Suya You, Ulrich Neumann
3DIM
2007
IEEE
15 years 6 months ago
Super-Resolution Stereo- and Multi-View Synthesis from Monocular Video Sequences
This paper presents a new approach for generation of superresolution stereoscopic and multi-view video from monocular video. Such multi-view video is used for instance with multi-...
Sebastian Knorr, Matthias Kunter, Thomas Sikora
GLOBECOM
2007
IEEE
15 years 6 months ago
Iterative Decoding of Concatenated Channel Coding and Trellis Shaping Based on Markov Model
—The trellis shaping (TS) is an effective technique not only for average power reduction of high-order QAM signals, but also for peak power reduction of band-limited single-carri...
Makoto Tanahashi, Hideki Ochiai