We present a new discretization for the physics-based animation of developable surfaces. Constrained to not deform at all in-plane but free to bend out-of-plane, these are an exce...
We present a method for interactive computation of indirect illumination in large and fully dynamic scenes based on approximate visibility queries. While the high-frequency nature...
Tobias Ritschel, Thorsten Grosch, Min H. Kim, Hans...
In large-scale simulations involving complex scenes, such as cities inhabited by crowds, simplifications are almost always necessary to achieve interactive frame-rates. Level of D...
John Hamill, Rachel McDonnell, Simon Dobbyn, Carol...
We present an approach to significantly enhance the spectral resolution of imaging systems by generalizing image mosaicing. A filter transmitting spatially varying spectral bands i...
Service address routing is introduced as a novel and powerful paradigm for the integration of resource management functions into the interconnection fabric of cluster computers. S...
Isaac D. Scherson, Daniel S. Valencia, Enrique Cau...