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» Cost Analysis of Games, Using Program Logic
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ACG
2006
Springer
15 years 5 months ago
Recognizing Seki in Computer Go
Seki is a situation of coexistence in the game of Go, where neither player can profitably capture the opponent’s stones. This paper presents a new method for deciding whether an...
Xiaozhen Niu, Akihiro Kishimoto, Martin Mülle...
IJDSN
2006
132views more  IJDSN 2006»
14 years 12 months ago
Using Misbehavior to Analyze Strategic versus Aggregate Energy Minimization in Wireless Sensor Networks
Abstract-- We present a novel formulation of the problem of energy misbehavior and develop an analytical framework for quantifying its impact on other nodes. Specifically, we formu...
Rajgopal Kannan, Shuangqing Wei, Vasu Chakravarthy...
PPDP
2010
Springer
14 years 9 months ago
Precise complexity analysis for efficient datalog queries
Given a set of Datalog rules, facts, and a query, answers to the query can be inferred bottom-up starting with the facts or top-down starting with the query. For efficiently answe...
K. Tuncay Tekle, Yanhong A. Liu
CASES
2005
ACM
15 years 1 months ago
An Esterel processor with full preemption support and its worst case reaction time analysis
The concurrent synchronous language Esterel allows proto treat reactive systems in an abstract, concise manner. An Esterel program is typically first translated into other, non-s...
Xin Li, Jan Lukoschus, Marian Boldt, Michael Harde...
KBSE
2005
IEEE
15 years 5 months ago
On dynamic feature location
Feature location aims at locating pieces of code that implement a given set of features (requirements). It is a necessary first step in every program comprehension and maintenanc...
Rainer Koschke, Jochen Quante