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» Cost Analysis of Games, Using Program Logic
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OOPSLA
2009
Springer
15 years 8 months ago
A concurrent dynamic analysis framework for multicore hardware
Software has spent the bounty of Moore’s law by solving harder problems and exploiting abstractions, such as highlevel languages, virtual machine technology, binary rewritdynami...
Jungwoo Ha, Matthew Arnold, Stephen M. Blackburn, ...
DAC
2002
ACM
16 years 2 months ago
Hole analysis for functional coverage data
One of the main goals of coverage tools is to provide the user with informative presentation of coverage information. Specifically, information on large, cohesive sets of uncovere...
Oded Lachish, Eitan Marcus, Shmuel Ur, Avi Ziv
FASE
2006
Springer
15 years 5 months ago
Trace-Based Memory Aliasing Across Program Versions
One of the major costs of software development is associated with testing and validation of successive versions of software systems. An important problem encountered in testing and...
Murali Krishna Ramanathan, Suresh Jagannathan, Ana...
AAECC
1999
Springer
82views Algorithms» more  AAECC 1999»
15 years 1 months ago
Reasoning over Networks by Symbolic Methods
Effective quantifier elimination procedures for the reals allow to solve problems that can be encoded into corresponding first-order formulas including ordering constraints. In con...
Thomas Sturm
POPL
2010
ACM
15 years 11 months ago
Higher-Order Multi-Parameter Tree Transducers and Recursion Schemes for Program Verification
We introduce higher-order, multi-parameter, tree transducers (HMTTs, for short), which are kinds of higher-order tree transducers that take input trees and output a (possibly infi...
Naoki Kobayashi, Naoshi Tabuchi, Hiroshi Unno