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» Cost Analysis of Games, Using Program Logic
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NSDI
2010
15 years 2 months ago
Mugshot: Deterministic Capture and Replay for JavaScript Applications
Mugshot is a system that captures every event in an executing JavaScript program, allowing developers to deterministically replay past executions of web applications. Replay is us...
James Mickens, Jeremy Elson, Jon Howell
IFIP
2010
Springer
14 years 8 months ago
Model Checking of Concurrent Algorithms: From Java to C
Concurrent software is difficult to verify. Because the thread schedule is not controlled by the application, testing may miss defects that occur under specific thread schedules. T...
Cyrille Artho, Masami Hagiya, Watcharin Leungwatta...
WISEC
2010
ACM
15 years 8 months ago
On the tradeoff between trust and privacy in wireless ad hoc networks
As privacy moves to the center of attention in networked systems, and the need for trust remains a necessity, an important question arises: How do we reconcile the two seemingly c...
Maxim Raya, Reza Shokri, Jean-Pierre Hubaux
SIGSOFT
2006
ACM
15 years 7 months ago
Bit level types for high level reasoning
Bitwise operations are commonly used in low-level systems code to access multiple data fields that have been packed into a single word. Program analysis tools that reason about s...
Ranjit Jhala, Rupak Majumdar
WSC
2004
15 years 2 months ago
Decision Tree Module Within Decision Support Simulation System
Decision trees are one of the most easy to use tools in decision analysis. Problems where decision tree branches are based on random variables have not received much attention. Th...
Mohamed Moussa, Janaka Y. Ruwanpura, George Jergea...