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» Cost Analysis of Games, Using Program Logic
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ICALP
1994
Springer
15 years 3 months ago
On the Cost of Recomputing: Tight Bounds on Pebbling with Faults
We introduce a formal framework to study the time and space complexity of computing with faulty memory. For the fault-free case, time and space complexities were studied using the...
Yonatan Aumann, Judit Bar-Ilan, Uriel Feige
ICFP
2005
ACM
15 years 11 months ago
A logical analysis of aliasing in imperative higher-order functions
We present a compositional program logic for call-by-value imperative higher-order functions with general forms of aliasing, which can arise from the use of reference names as fun...
Martin Berger, Kohei Honda, Nobuko Yoshida
EUSFLAT
2009
122views Fuzzy Logic» more  EUSFLAT 2009»
14 years 9 months ago
Production and Transportation Planning - A fuzzy Approach for Minimizing the Total Cost
Abstract-- In this paper, we deal with the production and transportation planning of a household appliances manufacturer that has production facilities and central stores for resel...
Heinrich J. Rommelfanger
ENTCS
2007
116views more  ENTCS 2007»
14 years 11 months ago
Experiments in Cost Analysis of Java Bytecode
Recently, we proposed a general framework for the cost analysis of Java bytecode which can be used for measuring resource usage. This analysis generates, at compile-time, cost rel...
Elvira Albert, Puri Arenas, Samir Genaim, Germ&aac...
ENTCS
2007
95views more  ENTCS 2007»
14 years 11 months ago
Handshake Games
In this paper I present a game model for the semantical analysis of handshake circuits. I show how the model captures effectively the composition of circuits in an associative wa...
Luca Fossati