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» Cost Analysis of Games, Using Program Logic
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PLDI
2006
ACM
15 years 5 months ago
Precise alias analysis for static detection of web application vulnerabilities
The number and the importance of web applications have increased rapidly over the last years. At the same time, the quantity and impact of security vulnerabilities in such applica...
Nenad Jovanovic, Christopher Kruegel, Engin Kirda
PPOPP
2009
ACM
16 years 9 days ago
Effective performance measurement and analysis of multithreaded applications
Understanding why the performance of a multithreaded program does not improve linearly with the number of cores in a sharedmemory node populated with one or more multicore process...
Nathan R. Tallent, John M. Mellor-Crummey
DIGRA
2003
Springer
15 years 5 months ago
Exploration in computer games - a new starting point
Space, vast lands and dungeons… It is no coincidence that Space War and Adventure are among the best known of the first computer games. Both clearly appeal to the player’s cur...
Simon Egenfeldt-Nielsen
POPL
2009
ACM
16 years 12 days ago
A cost semantics for self-adjusting computation
Self-adjusting computation is an evaluation model in which programs can respond efficiently to small changes to their input data by using a change-propagation mechanism that updat...
Ruy Ley-Wild, Umut A. Acar, Matthew Fluet
ICLP
2003
Springer
15 years 5 months ago
Uniform Equivalence of Logic Programs under the Stable Model Semantics
In recent research on nonmonotonic logic programming, repeatedly strong equivalence of logic programs P and Q has been considered, which holds if the programs P ∪ R and Q ∪ R h...
Thomas Eiter, Michael Fink