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» Cost Analysis of Games, Using Program Logic
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LOPSTR
2001
Springer
15 years 4 months ago
Proof Theory, Transformations, and Logic Programming for Debugging Security Protocols
In this paper we define a sequent calculus to formally specify, simulate, debug and verify security protocols. In our sequents we distinguish between the current knowledge of prin...
Giorgio Delzanno, Sandro Etalle
AAAI
2006
15 years 1 months ago
Forgetting and Conflict Resolving in Disjunctive Logic Programming
We establish a declarative theory of forgetting for disjunctive logic programs. The suitability of this theory is justified by a number of desirable properties. In particular, one...
Thomas Eiter, Kewen Wang
LOPSTR
2001
Springer
15 years 4 months ago
Computing Environment-Aware Agent Behaviours with Logic Program Updates
Abstract. The ability of reacting to changes in the external environment is of crucial importance within the context of software agents. Such feature must however be suitably recon...
José Júlio Alferes, Antonio Brogi, J...
TCS
2010
14 years 10 months ago
Non-cooperative facility location and covering games
Abstract. We study a general class of non-cooperative games coming from combinatorial covering and facility location problems. A game for k players is based on an integer programmi...
Jean Cardinal, Martin Hoefer
ICFP
2010
ACM
15 years 25 days ago
Polyvariant flow analysis with higher-ranked polymorphic types and higher-order effect operators
We present a type and effect system for flow analysis that makes essential use of higher-ranked polymorphism. We show that, for higher-order functions, the expressiveness of highe...
Stefan Holdermans, Jurriaan Hage