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» Cost Analysis of Games, Using Program Logic
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CEC
2011
IEEE
13 years 11 months ago
Cost-benefit analysis of using heuristics in ACGP
—Constrained Genetic Programming (CGP) is a method of searching the Genetic Programming search space non-uniformly, giving preferences to certain subspaces according to some heur...
John W. Aleshunas, Cezary Z. Janikow
ICGA
2007
157views Optimization» more  ICGA 2007»
14 years 11 months ago
Computing "Elo Ratings" of Move Patterns in the Game of Go
Abstract. Move patterns are an essential method to incorporate domain knowledge into Go-playing programs. This paper presents a new Bayesian technique for supervised learning of su...
Rémi Coulom
CORR
2004
Springer
119views Education» more  CORR 2004»
14 years 11 months ago
On Role Logic
We present role logic, a notation for describing properties of relational structures in shape analysis, databases, and knowledge bases. We construct role logic using the ideas of ...
Viktor Kuncak, Martin C. Rinard
PLDI
2009
ACM
15 years 6 months ago
Analyzing recursive programs using a fixed-point calculus
We show that recursive programs where variables range over finite domains can be effectively and efficiently analyzed by describing the analysis algorithm using a formula in a ...
Salvatore La Torre, Parthasarathy Madhusudan, Genn...
VLSISP
1998
140views more  VLSISP 1998»
14 years 11 months ago
Audio Feature Extraction and Analysis for Scene Segmentation and Classification
Understanding of the scene content of a video sequence is very important for content-based indexing and retrieval of multimedia databases. Research in this area in the past severa...
Zhu Liu, Yao Wang, Tsuhan Chen