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» Cost Analysis of Games, Using Program Logic
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CEC
2010
IEEE
15 years 27 days ago
Learning to overtake in TORCS using simple reinforcement learning
In modern racing games programming non-player characters with believable and sophisticated behaviors is getting increasingly challenging. Recently, several works in the literature ...
Daniele Loiacono, Alessandro Prete, Pier Luca Lanz...
CIKM
2005
Springer
15 years 5 months ago
Optimizing candidate check costs for bitmap indices
In this paper, we propose a new strategy for optimizing the placement of bin boundaries to minimize the cost of query evaluation using bitmap indices with binning. For attributes ...
Doron Rotem, Kurt Stockinger, Kesheng Wu
ICFP
2010
ACM
15 years 26 days ago
The impact of higher-order state and control effects on local relational reasoning
Reasoning about program equivalence is one of the oldest problems in semantics. In recent years, useful techniques have been developed, based on bisimulations and logical relation...
Derek Dreyer, Georg Neis, Lars Birkedal
SIGSOFT
2003
ACM
16 years 16 days ago
Runtime safety analysis of multithreaded programs
Foundational and scalable techniques for runtime safety analysis of multithreaded programs are explored in this paper. A technique based on vector clocks to extract the causal dep...
Koushik Sen, Grigore Rosu, Gul Agha
DAC
1997
ACM
15 years 4 months ago
Static Timing Analysis of Embedded Software
This paper examines the problem of statically analyzing the performance of embedded software. This problem is motivated by the increasing growth of embedded systems and a lack of ...
Sharad Malik, Margaret Martonosi, Yau-Tsun Steven ...