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» Cost Analysis of Games, Using Program Logic
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ACSC
2004
IEEE
15 years 3 months ago
On Evolving Fixed Pattern Strategies for Iterated Prisoner's Dilemma
Table 1 shows the payoff to player one. The same matrix also holds for player two. Player one can gain the maximum 5 points (T = 5) by defection if player two cooperates. However,...
Daniel Jang, Peter A. Whigham, Grant Dick
CAV
2006
Springer
143views Hardware» more  CAV 2006»
15 years 3 months ago
Automatic Termination Proofs for Programs with Shape-Shifting Heaps
We describe a new program termination analysis designed to handle imperative programs whose termination depends on the mutation rogram's heap. We first describe how an abstrac...
Josh Berdine, Byron Cook, Dino Distefano, Peter W....
APSEC
1999
IEEE
15 years 4 months ago
Slicing Methods Using Static and Dynamic Analysis Information
In this paper, we propose four slicing methods using both static and dynamic analysis information. (1) StatementMark Slice : removes the unnecessary statements using an execution ...
Yoshiyuki Ashida, Fumiaki Ohata, Katsuro Inoue
CC
2005
Springer
153views System Software» more  CC 2005»
15 years 5 months ago
Completeness Analysis for Incomplete Object-Oriented Programs
We introduce a new approach, called completeness analysis, to computing points-to sets for incomplete Java programs such as library modules or applications in the presence of dynam...
Jingling Xue, Phung Hua Nguyen
JELIA
2004
Springer
15 years 5 months ago
On the Relation Between ID-Logic and Answer Set Programming
This paper is an analysis of two knowledge representation extensions of logic programming, namely Answer Set Programming and ID-Logic. Our aim is to compare both logics on the leve...
Maarten Mariën, David Gilis, Marc Denecker