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» Cost Analysis of Games, Using Program Logic
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VLC
2008
88views more  VLC 2008»
14 years 11 months ago
Towards a specification of the ToonTalk language
ToonTalk is a child-oriented programming language whose environment is an animated virtual world, with objects that children can pick up and use as in a game, such as birds, truck...
Leonel Morgado, Ken Kahn
PPDP
2005
Springer
15 years 5 months ago
ReactiveML: a reactive extension to ML
We present ReactiveML, a programming language dedicated to the implementation of complex reactive systems as found in graphical user interfaces, video games or simulation problems...
Louis Mandel, Marc Pouzet
COLING
2010
14 years 6 months ago
EMMA: A novel Evaluation Metric for Morphological Analysis
We present a novel Evaluation Metric for Morphological Analysis (EMMA) that is both linguistically appealing and empirically sound. EMMA uses a graphbased assignment algorithm, op...
Sebastian Spiegler, Christian Monson
SCAM
2003
IEEE
15 years 5 months ago
Unique Renaming of Java Using Source Transformation
This paper presents a flexible way in which a deisgn model extracted from Java programs can remain unified with the source code. Each entity declaration and reference in the Java ...
Xinping Guo, James R. Cordy, Thomas R. Dean
BMCBI
2007
194views more  BMCBI 2007»
14 years 12 months ago
A meta-data based method for DNA microarray imputation
Background: DNA microarray experiments are conducted in logical sets, such as time course profiling after a treatment is applied to the samples, or comparisons of the samples unde...
Rebecka Jörnsten, Ming Ouyang, Hui-Yu Wang