— We present a strategy for grasping of real world objects with two anthropomorphic hands, the three-fingered 9DOF hydraulic TUM and the very dextrous 20-DOF pneumatic Bielefeld...
In this paper we describe the design of a tool supporting the integration of independently developed data warehouses, a problem that arises in several common scenarios. The basic f...
One of the greatest challenges in the design of realistic Artificial Intelligence (AI) in computer games is agent movement. Pathfinding strategies are usually employed as the core...
This paper presents a method for accurately segmenting moving container trucks in image sequences. This task allows to increase the performance of a recognition system that must id...
Two different approaches are proposed to enhance the efficiency of the numerical resolution of optimal control problems governed by a linear advection– diffusion equation. In ...