Obtaining a digital model of a real-world 3D scene is a challenging task pursued by computer vision and computer graphics. Given an initial approximate 3D model, a popular refinem...
Jeffrey Zhang, Daniel G. Aliaga, Mireille Boutin, ...
— We describe the design, fabrication, and testing of an ultra-low cost Orthotweezers system for microassembly. By utilizing rapid prototyping technology, compliant mechanisms, a...
Research in high-speed interconnect requires physical test to validate circuit models and design assumptions. At multi-Gbit/sec rates, physical implementations require custom circ...
—This paper proposes a programmable geometry engine (GE) reducing the expensive internal buffers and register files of the conventional programmable GEs and sharing datapaths of ...
This paper compares the performance of anti-noise methods, particularly probabilistic and re-sampling methods, using NSGA2. It then proposes a computationally less expensive appro...