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CGF
2008
165views more  CGF 2008»
14 years 11 months ago
GPU-based Fast Ray Casting for a Large Number of Metaballs
Metaballs are implicit surfaces widely used to model curved objects, represented by the isosurface of a density field defined by a set of points. Recently, the results of particle...
Yoshihiro Kanamori, Zoltan Szego, Tomoyuki Nishita
CORR
2010
Springer
104views Education» more  CORR 2010»
14 years 11 months ago
Empirical learning aided by weak domain knowledge in the form of feature importance
Standard hybrid learners that use domain knowledge require stronger knowledge that is hard and expensive to acquire. However, weaker domain knowledge can benefit from prior knowle...
Ridwan Al Iqbal
ENTCS
2006
118views more  ENTCS 2006»
14 years 11 months ago
The Language Evolver Lever - Tool Demonstration -
Since many domains are constantly evolving, the associated domain specific languages (DSL) inevitably have to evolve too, to retain their value. But the evolution of a DSL can be ...
Elmar Jürgens, Markus Pizka
IGPL
2006
90views more  IGPL 2006»
14 years 11 months ago
Surviving Abduction
Abduction or retroduction, as introduced by C.S. Peirce in the double sense of searching for explanatory instances and providing an explanation (i.e., involving the procedure of s...
Walter Alexandre Carnielli
JGTOOLS
2006
107views more  JGTOOLS 2006»
14 years 11 months ago
Efficient Shadows for Sampled Environment Maps
This paper addresses the problem of efficiently calculating shadows from environment maps in the context of ray-tracing. Since accurate rendering of shadows from environment maps ...
Aner Ben-Artzi, Ravi Ramamoorthi, Maneesh Agrawala