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» Coupling Application Design and User Interface Design
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VR
2002
IEEE
149views Virtual Reality» more  VR 2002»
15 years 10 months ago
Tension Based 7-DOF Force Feedback Device: SPIDAR-G
In this paper, we intend to demonstrate a new intuitive force-feedback device for advanced VR applications. Force feedback for the device is tension based and is characterized by ...
Seahak Kim, Shoichi Hasegawa, Yasuharu Koike, Mako...
PERCOM
2010
ACM
14 years 11 months ago
The architecture design of a cross-domain context management system
A new context management framework, which supports the interaction between different domain context managers, is proposed. Two different context producerconsumer patterns are defin...
Bin Guo, Lin Sun, Daqing Zhang
HCI
2007
15 years 6 months ago
Immersive Digital Games: The Interfaces for Next-Generation E-Learning?
The intrinsic motivation to play, and therefore to learn, that might be provided by digital educational games teases researchers and developers. However, existing educational games...
Michael D. Kickmeier-Rust, Neil Peirce, Owen Conla...
CHI
2010
ACM
15 years 11 months ago
Physical activity motivating games: virtual rewards for real activity
Contemporary lifestyle has become increasingly sedentary: little physical (sports, exercises) and much sedentary (TV, computers) activity. The nature of sedentary activity is self...
Shlomo Berkovsky, Mac Coombe, Jill Freyne, Dipak B...
CHI
2011
ACM
14 years 8 months ago
Roboshop: multi-layered sketching interface for robot housework assignment and management
As various home robots come into homes, the need for efficient robot task management tools is arising. Current tools are designed for controlling individual robots independently, ...
Kexi Liu, Daisuke Sakamoto, Masahiko Inami, Takeo ...