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» Coupling Application Design and User Interface Design
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NETGAMES
2006
ACM
16 years 3 days ago
A new approach on wearable game design and its evaluation
As technologies evolve and computer systems shrink to the size of matchboxes, also their field of application shifts in new directions. Our permanent companions, mobile phones, p...
Christian Bertelsmeyer, Erik Koch, Alexander H. Sc...
149
Voted
ECBS
2002
IEEE
118views Hardware» more  ECBS 2002»
15 years 11 months ago
On the Relation between Design Contracts and Errors: A Software Development Strategy
When designing a software module or system, a systems engineer must consider and differentiate between how the system responds to external and internal errors. External errors can...
Eivind J. Nordby, Martin Blom, Anna Brunstrom
CAISE
2006
Springer
15 years 8 months ago
A Task-Driven Design Model for Collaborative AmI Systems
Abstract. Ambient intelligence (AmI) is a promising paradigm for humancentred interaction based on mobile and context-aware computing, natural interfaces and collaborative work. AM...
Roberto F. Arroyo, Miguel Gea, José Luis Ga...
IJMMS
2006
93views more  IJMMS 2006»
15 years 6 months ago
Presence, workload and performance effects of synthetic environment design factors
There remains a limited understanding of factors in presence and its relation to performance. This research examined a range of synthetic environment (SE) design features (viewpoi...
Ruiqi Ma, David B. Kaber
TEI
2010
ACM
130views Hardware» more  TEI 2010»
16 years 1 months ago
An empirical evaluation of touch and tangible interfaces for tabletop displays
Tabletop systems have become quite popular in recent years, during which there was considerable enthusiasm for the development of new interfaces. In this paper, we establish a com...
Aurélien Lucchi, Patrick Jermann, Guillaume...