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» Coupling Application Design and User Interface Design
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SIGGRAPH
2003
ACM
15 years 11 months ago
A social metaphor-based 3D virtual environment
Our design goal for OnLive Traveler was to develop a virtual community system that emulates natural social paradigms, allowing the participants to sense a tele-presence, the subje...
Steve DiPaola, David Collins
DSVIS
2008
Springer
15 years 8 months ago
A Middleware for Seamless Use of Multiple Displays
Abstract. Current multi-display environments (MDEs) can be composed of displays with different characteristics (e.g. resolution, size) located in any position and at different angl...
Satoshi Sakurai, Yuichi Itoh, Yoshifumi Kitamura, ...
NETGAMES
2006
ACM
16 years 7 days ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
DIM
2008
ACM
15 years 7 months ago
Anti-phishing based on automated individual white-list
In phishing and pharming, users could be easily tricked into submitting their username/passwords into fraudulent web sites whose appearances look similar as the genuine ones. The ...
Ye Cao, Weili Han, Yueran Le
EMNETS
2007
15 years 10 months ago
Image browsing, processing, and clustering for participatory sensing: lessons from a DietSense prototype
Imagers are an increasingly significant source of sensory observations about human activity and the urban environment. ImageScape is a software tool for processing, clustering, an...
Sasank Reddy, Andrew Parker, Josh Hyman, Jeff Burk...