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» Crafting game-models using reactive system design
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IJMMS
2006
72views more  IJMMS 2006»
14 years 11 months ago
The use of interface agents for email notification in critical incidents
This study reports on several typical scenarios of the use of email notification interface agents under the influence of critical incidents. An interface agent is a reactive, coll...
Alexander Serenko
CPHYSICS
2007
65views more  CPHYSICS 2007»
14 years 11 months ago
Plasma etching and feature evolution of organic low-k material by using VicAddress
Plasma process is a highly selective technique exploiting the individual or mixed function of positive ions, electrons, neutral radicals, and photons produced by low temperature p...
T. Makabe, T. Shimada, T. Yagisawa
GSN
2009
Springer
189views Sensor Networks» more  GSN 2009»
15 years 3 months ago
Deploying a Wireless Sensor Network in Iceland
A wireless sensor network deployment on a glacier in Iceland is described. The system uses power management as well as power harvesting to provide long-term environment sensing. Ad...
Kirk Martinez, Jane K. Hart, Royan Ong
79
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KESAMSTA
2010
Springer
15 years 1 months ago
Modelling Dynamic Forgetting in Distributed Information Systems
Abstract. We describe and model a new aspect in the design of distributed information systems. We build upon a previously described problem on the microlevel, which asks how quickl...
Nicolas Höning, Martijn C. Schut
TPHOL
1998
IEEE
15 years 3 months ago
The Village Telephone System: A Case Study in Formal Software Engineering
In this paper we illustrate the use of formal methods in the development of a benchmark application we call the Village Telephone System which is characteristic of a class of netwo...
Karthikeyan Bhargavan, Carl A. Gunter, Elsa L. Gun...