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FGR
1996
IEEE
107views Biometrics» more  FGR 1996»
15 years 1 months ago
Happy Patrons Make Better Tippers: Creating a Robot Waiter Using Perseus and the Animate Agent Architecture
As autonomous robots become increasingly adept at performing simple tasks like moving from place to place and picking up and delivering objects, it is becoming apparent that an im...
David Franklin, Roger E. Kahn, Michael J. Swain, R...
CHI
1999
ACM
15 years 1 months ago
Interactive 3D Sound Hyperstories for Blind Children
Interactive software is currently used for learning and entertainment purposes. This type of software is not very common among blind children because most computer games and elect...
Mauricio Lumbreras, Jaime Sánchez
DIGRA
2005
Springer
15 years 3 months ago
Girls Creating Games: Challenging Existing Assumptions about Game Content
In a reinforcing cycle, few females create games and fewer girls than boys play games. In this paper, we increase our understanding of what girls like about games and gaming by de...
Jill Denner, Steven Bean, Linda L. Werner
CHI
2008
ACM
15 years 9 months ago
Early olpc experiences in a rural uruguayan school
In this paper, we discuss children's and teachers' experiences in a small rural town in Uruguay where every child in elementary school has received a laptop from the OLP...
Juan Pablo Hourcade, Daiana Beitler, Fernando Corm...
ICHIT
2009
Springer
15 years 2 months ago
Creating an autonomous dancing robot
A robot with the ability to dance autonomously has many potential applications, such as serving as a prototype dancer for choreographers or as a participant in stage performances ...
David Grunberg, Robert Ellenberg, Youngmoo Kim, Pa...