In this paper we focus on the problem of making a model of the sensory apparatus from raw uninterpreted sensory data as defined by Pierce and Kuipers (Artificial Intelligence 92:1...
Lars Olsson, Chrystopher L. Nehaniv, Daniel Polani
Entertainment animatronics has traditionally been a discipline devoid of interactivity. Previously, we brought interactivity to this field by creating a suite of content authoring...
Seema Patel, William Bosley, David Culyba, Sabrina...
Stickybot is a bio-inspired robot that climbs smooth vertical surfaces such as glass, plastic and ceramic tile at 4 cm/s. The robot employs several design principles adapted from t...
Sangbae Kim, Matthew Spenko, Salomon Trujillo, Bar...
Sensing visual motion gives a creature valuable information about its interactions with the environment. Flies in particular use visual motion information to navigate through turbu...
Planning a path to a destination, given a number of options and obstacles, is a common task. We suggest a two-component cognitive model that combines retrieval of knowledge about t...