Sciweavers

410 search results - page 13 / 82
» Creating Cyberworlds: Experiences in Computer Science Educat...
Sort
View
KYOTODL
2000
131views more  KYOTODL 2000»
15 years 1 months ago
Building a Digital Library of Captured Educational Experiences
Since 1995, we have been researching the application of ubiquitous computing technology to support the automated capture of live university lectures so that students and teachers ...
Gregory D. Abowd, Lonnie D. Harvel, Jason A. Broth...
EDUTAINMENT
2009
Springer
15 years 6 months ago
Entertaining Education - Using Games-Based and Service-Oriented Learning to Improve STEM Education
This paper addresses the development of a computer game design and development curriculum at the authors’ institution. The basis for curriculum decisions, as well as comparison t...
Jon Preston, Briana Morrison
ACMSE
2005
ACM
15 years 5 months ago
First year experiences of NSF REU grant: emerging issues in computer networking
In this paper, we describe our first year experiences of administering the NSF-supported Research Experiences for Undergraduates program award. Emerging issues in computer network...
Stan Kurkovsky, Bhagyavati
SIGCSE
2009
ACM
127views Education» more  SIGCSE 2009»
15 years 6 months ago
A history of computing course with a technical focus
Many courses on the history of computing are designed for a general student audience, and as such, include fewer technical details than one might find in a typical CS course. Whi...
Geoffrey M. Draper, Robert R. Kessler, Richard F. ...
PRESENCE
2000
92views more  PRESENCE 2000»
14 years 11 months ago
Virtual Explorer: Interactive Virtual Environment for Education
The Virtual Explorer project of the Senses Bureau at the University of California, San Diego, focuses on creating immersive, highly interactive environments for education and scie...
Kevin L. Dean, Xyler S. Asay-Davis, Evan M. Finn, ...