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» Creating Cyberworlds: Experiences in Computer Science Educat...
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SIGCSE
2003
ACM
137views Education» more  SIGCSE 2003»
15 years 5 months ago
Measuring the effectiveness of robots in teaching computer science
We report the results of a year-long experiment in the use of robots to teach computer science. Our data set compares results from over 800 students on identical tests from both r...
Barry S. Fagin, Laurence D. Merkle
SIGCSE
2005
ACM
103views Education» more  SIGCSE 2005»
15 years 5 months ago
In-person grading: an evaluative experiment
In this paper, we discuss in-person or face-to-face grading: what it is, a rationale for its use, our use of it, and an experiment we conducted to evaluate its use. While no stati...
J. Philip East, J. Ben Schafer
WECWIS
2008
IEEE
134views ECommerce» more  WECWIS 2008»
15 years 6 months ago
Creating User Profiles of Web Visitors Using Zones, Weights and Actions
In this paper, we report our experience in the implementation of a module for creating user profiles of Web visitors by using Zones, Weights and Actions. The module is part of Gug...
Natascha Hoebel, Roberto Zicari
ACMSE
2009
ACM
15 years 6 months ago
The teaching of immunology using educational: gaming paradigms
Educational gaming is an exciting genre of computer programming that attempts to find interesting and compelling ways to teach while also being fun. Research has been conducted to...
Patrick Clements, Jeremy Pesner, Jeremiah Shepherd
SIGCSE
2006
ACM
131views Education» more  SIGCSE 2006»
15 years 5 months ago
An undergraduate course on software bug detection tools and techniques
The importance of software bug detection tools is high with the constant threat of malicious activity. Companies are increasingly relying on software bug detection tools to catch ...
Eric Larson