Sciweavers

410 search results - page 6 / 82
» Creating Cyberworlds: Experiences in Computer Science Educat...
Sort
View
71
Voted
SIGCSE
2000
ACM
146views Education» more  SIGCSE 2000»
15 years 1 months ago
Programming patterns and design patterns in the introductory computer science course
We look at the essential thinking skills students need to learn in the introductory computer science course based on object-oriented programming. We create a framework for such a ...
Viera K. Proulx
77
Voted
ITICSE
2009
ACM
15 years 4 months ago
Evaluating student experiences in developing software for humanity
Student involvement in Humanitarian Free and Open Source Software (HFOSS) projects holds the potential to provide a rich education experience to undergraduates. This paper discuss...
Gregory W. Hislop, Heidi J. C. Ellis, Ralph A. Mor...
CHI
2010
ACM
14 years 11 months ago
Sequential art for science and CHI
This paper illustrates our preliminary studies of new interactive tools that support the generation of sequential art for entertainment, learning and scientific discourse. In the ...
Duncan Rowland, Dan Porter, Mel Gibson, Kevin Walk...
SIGCSE
1995
ACM
130views Education» more  SIGCSE 1995»
15 years 1 months ago
Computer science projects with music
One important way to teach Computer Science is by getting students involved in projects that interest them. In order to demonstrate the value of music related computer projects, t...
Roy S. Rubinstein
SIGCSE
2009
ACM
82views Education» more  SIGCSE 2009»
15 years 10 months ago
An experience report on the design and delivery of two new software design courses
In this paper, we report on our experience in designing and delivering two new software design courses in the Informatics major at UC Irvine. When the major was created in 2004, i...
Alex Baker, André van der Hoek