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» Creating Generative Models from Range Images
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110
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SIGGRAPH
1998
ACM
15 years 3 months ago
Rendering Synthetic Objects into Real Scenes: Bridging Traditional and Image-based Graphics with Global Illumination and High Dy
We present a method that uses measured scene radiance and global illumination in order to add new objects to light-based models with correct lighting. The method uses a high dynam...
Paul E. Debevec
JMM2
2006
113views more  JMM2 2006»
14 years 11 months ago
Personal Media Producer: A System for Creating 3D CG Animation from Mobile Phone E-mail
Mobile phone e-mail is increasingly being chosen by consumers as their primary communication tool. Messages exchanged among mobile phone users frequently contain "emoticons (s...
Koichi Emura, Makoto Yasugi, Toshiyuki Tanaka, Sei...
114
Voted
IVCNZ
1998
15 years 1 months ago
Towards 3D Model Reconstruction from Photometric Stereo
In this highly technological world, various methods have been developed for the purpose of recovering the shape of 3D objects from 2D images. In this paper, we introduce methods t...
Angela Kar-Man Ng, Karsten Schlüns
141
Voted
3DICA
2000
15 years 1 months ago
Automatic Reconstruction of Large 3D Models of Real Environments from Unregistered Data-sets
Towards photo-realistic 3D scene reconstruction from range and color images, we present a statistical technique for multimodal image registration. Statistical tools are employed t...
Faysal Boughorbel, David L. Page, Mongi A. Abidi
3DPVT
2004
IEEE
177views Visualization» more  3DPVT 2004»
15 years 3 months ago
Seeing into the Past: Creating a 3D Modeling Pipeline for Archaeological Visualization
Archaeology is a destructive process in which accurate and detailed recording of a site is imperative. As a site is exposed, documentation is required in order to recreate and und...
Peter K. Allen, Steven Feiner, Alejandro Troccoli,...