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» Creating Generative Models from Range Images
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MICCAI
2004
Springer
16 years 6 months ago
Enhancement of Visual Realism with BRDF for Patient Specific Bronchoscopy Simulation
Abstract. This paper presents a novel method for photorealistic rendering of the bronchial lumen by directly deriving matched shading and texture parameters from video bronchoscope...
Adrian James Chung, Fani Deligianni, Pallav Shah, ...
SGP
2004
15 years 7 months ago
Geometric Texture Synthesis by Example
Patterns on real-world objects are often due to variations in geometry across the surface. Height fields and other common parametric methods cannot synthesize many forms of geomet...
Pravin Bhat, Stephen Ingram, Greg Turk
IJVR
2006
199views more  IJVR 2006»
15 years 5 months ago
Interactive Virtual Humans in Real-Time Virtual Environments
In this paper, we will present an overview of existing research in the vast area of IVH systems. We will also present our ongoing work on improving the expressive capabilities of I...
Nadia Magnenat-Thalmann, Arjan Egges
MICCAI
2010
Springer
15 years 3 months ago
Brain Morphometry by Probabilistic Latent Semantic Analysis
The paper proposes a new shape morphometry approach to combine advanced classification techniques with geometric features in order to identify morphological abnormalities on brain...
Umberto Castellani, Alessandro Perina, Vittorio Mu...
BMVC
2001
15 years 7 months ago
A Buyer's Guide to Euclidean Elliptical Cylindrical and Conical Surface Fitting
The ability to construct CAD or other object models from edge and range data has a fundamental meaning in building a recognition and positioning system. While the problem of model...
Petko Faber, Robert B. Fisher