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VR
2002
IEEE
132views Virtual Reality» more  VR 2002»
15 years 10 months ago
Perceptual Stability during Head Movement in Virtual Reality
Virtual reality displays introduce spatial distortions that are very hard to correct because of the difficulty of precisely modelling the camera from the nodal point of each eye. ...
P. M. Jaekl, Robert S. Allison, Laurence R. Harris...
ICASSP
2010
IEEE
15 years 5 months ago
Image-quality prediction of synthetic aperture sonar imagery
This work exploits several machine-learning techniques to address the problem of image-quality prediction of synthetic aperture sonar (SAS) imagery. The objective is to predict th...
David P. Williams
RAS
2000
187views more  RAS 2000»
15 years 4 months ago
Detection, tracking, and classification of action units in facial expression
Most of the current work on automated facial expression analysis attempt to recognize a small set of prototypic expressions, such as joy and fear. Such prototypic expressions, how...
James Jenn-Jier Lien, Takeo Kanade, Jeffrey F. Coh...
FGR
2006
IEEE
284views Biometrics» more  FGR 2006»
15 years 11 months ago
A 3D Facial Expression Database For Facial Behavior Research
Traditionally, human facial expressions have been studied using either 2D static images or 2D video sequences. The 2D-based analysis is incapable of handing large pose variations....
Lijun Yin, Xiaozhou Wei, Yi Sun, Jun Wang, Matthew...
141
Voted
JVCA
2006
206views more  JVCA 2006»
15 years 5 months ago
Realistic human hand deformation
d Abstract) Jieun Lee, Seung-Hyun Yoon, and Myunng-Soo Kim Seoul National University, KOREA We present a new approach to realistic hand modeling and deformation with real-time per...
Jieun Lee, Seung-Hyun Yoon, Myung-Soo Kim