Sciweavers

2394 search results - page 420 / 479
» Creating Generative Models from Range Images
Sort
View
UMUAI
2010
136views more  UMUAI 2010»
15 years 3 months ago
Towards affective camera control in games
Information about interactive virtual environments, such as games, is perceived by users through a virtual camera. While most interactive applications let users control the camera,...
Georgios N. Yannakakis, Héctor Perez Mart&i...
VRCAI
2006
ACM
15 years 11 months ago
Parallel-split shadow maps for large-scale virtual environments
Shadowing effects dramatically enhance the realism of virtual environments by providing useful visual cues. Shadow mapping is an efficient algorithm for real-time shadow renderin...
Fan Zhang, Hanqiu Sun, Leilei Xu, Lee Kit Lun
VISUALIZATION
2005
IEEE
15 years 10 months ago
A Handheld Flexible Display System
A new close range virtual reality system is introduced that allows intuitive and immersive user interaction with computer generated objects. A projector with a special spherical l...
Jonathan Konieczny, Clement Shimizu, Gary W. Meyer...
APGV
2010
ACM
266views Visualization» more  APGV 2010»
15 years 9 months ago
Horizon estimation: perceptual and computational experiments
The human visual system is able to quickly and robustly infer a wealth of scene information – the scene "gist" – already after 100 milliseconds of image presentation...
Christian Herdtweck, Christian Wallraven
DAC
2006
ACM
16 years 6 months ago
Prototyping a fault-tolerant multiprocessor SoC with run-time fault recovery
Modern integrated circuits (ICs) are becoming increasingly complex. The complexity makes it difficult to design, manufacture and integrate these high-performance ICs. The advent o...
Xinping Zhu, Wei Qin