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» Creating Interactive Environments for Education
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131
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AGS
2009
Springer
15 years 10 months ago
Architecture for Affective Social Games
Abstract. The importance of affect in delivering engaging experiences in entertainment and education is well recognized. We introduce the Koko architecture, which describes a servi...
Derek J. Sollenberger, Munindar P. Singh
SPIRE
1999
Springer
15 years 8 months ago
Using AulaNet for Web-based Course Development
: A variety of technologies is being used to replace or supplement the face-to-face learning process, including the World Wide Web. In this paper we present AulaNet, an environment...
Ricardo Choren, Carlos Laufer, Marcelo Blois, Vivi...
ICIP
2005
IEEE
15 years 9 months ago
Image processing considerations for simple real-time restrictometric fluid-based user interfaces
The FUNtain (TM) is a new input device in which a user inputs data by direct interaction with fluid, such as with one or more air or water jets. There is usually a (re)strictomet...
Steve Mann
110
Voted
CHI
2001
ACM
16 years 4 months ago
Folk computing: revisiting oral tradition as a scaffold for co-present communities
In this paper, we introduce Folk Computing: an approach for using technology to support co-present community building inspired by the concept of folklore. We also introduce a new ...
Richard Borovoy, Brian Silverman, Tim Gorton, Matt...
ICRA
2007
IEEE
165views Robotics» more  ICRA 2007»
15 years 10 months ago
Emotional Architecture for the Humanoid Robot Head ROMAN
— Humanoid robots as assistance or educational robots is an important research topic in the field of robotics. Especially the communication of those robots with a human operator...
Jochen Hirth, Norbert Schmitz, Karsten Berns