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» Creating Product Line Architectures
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WSC
1997
15 years 3 months ago
Before Dynamic Simulation: Systematic Layout Design from Scratch
Excellent production design and planning depends on accurate simulation of a high quality layout. A good layout project will always begin with an analysis of the production volume...
David P. Sly
HPDC
2000
IEEE
15 years 6 months ago
Creating Large Scale Database Servers
The BaBar experiment at the Stanford Linear Accelerator Center (SLAC) is designed to perform a high precision investigation of the decays of the B-meson produced from electron-pos...
Jacek Becla, Andrew Hanushevsky
112
Voted
SIGSOFT
2005
ACM
15 years 7 months ago
Reuse and variability in large software applications
Reuse has always been a major goal in software engineering, since it promises large gains in productivity, quality and time to market reduction. Practical experience has shown tha...
Jacky Estublier, Germán Vega
112
Voted
AOSD
2008
ACM
15 years 3 months ago
Edicts: implementing features with flexible binding times
In a software product line, the binding time of a feature is the time at which one decides to include or exclude a feature from a product. Typical binding site implementations are...
Venkat Chakravarthy, John Regehr, Eric Eide
WCRE
2002
IEEE
15 years 6 months ago
Practice Patterns for Architecture Reconstruction
Architecture reconstruction embodies benefits for commercial organizations. Reconstructing or recovering the architecture of software systems is primarily driven by the increased ...
Christoph Stoermer, Liam O'Brien, Chris Verhoef