Sciweavers

274 search results - page 23 / 55
» Creating Virtual Worlds Using Adapting XML
Sort
View
ACMACE
2007
ACM
15 years 1 months ago
Tangible interfaces for real-time 3D virtual environments
Emergent game formats, such as machinima, that use game worlds as expressive 3D performance spaces have new expressive powers with an increase of the quality of their underlying g...
Ali Mazalek, Michael Nitsche
IDEAS
2007
IEEE
99views Database» more  IDEAS 2007»
15 years 4 months ago
Implementing Physical Hyperlinks for Mobile Applications Using RFID Tags
Hyperlinks are a well understood and widely used concept in many applications. Particularly the Web has promoted the concept of “clickable” links to users. Typically, hyperlin...
Joachim Schwieren, Gottfried Vossen
IJIT
2004
14 years 11 months ago
On proposing a Markup Language for Statecharts to be used in Performance Evaluation
Statecharts have been originally created to specify complex reactive systems for use in simulating real-time applications. They extend state transition diagrams with notons of hier...
A. S. M. S. Amaral, R. R. Veloso, Nandamudi Lankal...
DARE
2000
125views more  DARE 2000»
14 years 11 months ago
Developing mixed reality boundaries
Our work in the field of mixed reality has been concerned with the development of the mixed reality boundary approach. In contrast to other approaches that focus on superimposing ...
Boriana Koleva, Holger Schnädelbach, Steve Be...
EVOW
2011
Springer
14 years 1 months ago
iSoundScape: Adaptive Walk on a Fitness Soundscape
Adaptive walk on a fitness soundscape [7] is a new kind of interactive evolutionary computation for musical works. This system provides a virtual two-dimensional grid called a “...
Reiji Suzuki, Souichiro Yamaguchi, Martin L. Cody,...