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» Creating Virtual Worlds Using Adapting XML
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WSCG
2003
148views more  WSCG 2003»
14 years 11 months ago
Generating Nonverbal Indicators of Deception in Virtual Reality Training
Old Dominion University (ODU) has been performing research in the area of training using virtual environments. The research involves both computer controlled agents and human part...
Frederic Rick McKenzie, Mark W. Scerbo, Jean M. Ca...
DDEP
2000
Springer
15 years 2 months ago
GODDAG: A Data Structure for Overlapping Hierarchies
Abstract. Notations like SGML and XML represent document structures using tree structures; while this is in general a step forward from earlier systems, it creates certain difficul...
C. M. Sperberg-McQueen, Claus Huitfeldt
ECRTS
2008
IEEE
15 years 4 months ago
Temporal Analysis for Adapting Concurrent Applications to Embedded Systems
Embedded services and applications that interact with the real world often, over time, need to run on different kinds of hardware (low-cost microcontrollers to powerful multicore ...
Sibin Mohan, Johannes Helander
IWEC
2004
14 years 11 months ago
How Realistic is Realism? Considerations on the Aesthetics of Computer Games
One of the major goals in the development of virtual environments in recent years has been to create more and more realistic scenery, characters and natural human forms of interact...
Richard Wages, Stefan Grünvogel, Benno Gr&uum...
DOCENG
2004
ACM
15 years 3 months ago
Techniques for authoring complex XML documents
This paper reviews the main innovations of XML and considers their impact on the editing techniques for structured documents. Namespaces open the way to compound documents; well-f...
Vincent Quint, Irène Vatton