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AIS
2007
Springer
14 years 9 months ago
Crafts praxis for critical wearables design
This paper treats the contemporary craft market as an under-researched resource for wearable computing, and investigates the alternative values and experiences that contemporary c...
Sarah Kettley
IJET
2007
214views more  IJET 2007»
14 years 9 months ago
Employing Collaborative Learning Strategies in Online Conflict Resolution
—Although some critics may argue that conflict resolution cannot be carried out appropriately by virtual education, the basic elements of conflict present themselves within dista...
Samir Abou El-Seoud, Carme Anguera Iglesias, Marga...
INFORMATICALT
2007
171views more  INFORMATICALT 2007»
14 years 9 months ago
E-Learning Documentation of Historical Living Systems with 3-D Modeling Functionality
The innovations and improvements in digital imaging sensors and scanners, computer modeling, haptic equipments and e-learning technology, as well as the availability of many powerf...
Athanasios D. Styliadis
HICSS
2003
IEEE
100views Biometrics» more  HICSS 2003»
15 years 3 months ago
Increase of Potential Intellectual Bandwidth in a Scientific Community through Implementation of an End-User Information System
Qureshi, et al. (2002) [1] presented a case study where they used a framework, the Intellectual Bandwidth Model to measure an organization’s ability to create value. The model c...
Christian Bach, Salvatore Belardo, Jing Zhang
CHI
2008
ACM
15 years 10 months ago
User interface history
User Interfaces have been around as long as computers have existed, even well before the field of HumanComputer Interaction was established. Over the years, some papers on the his...
Anker Helms Jørgensen, Brad A. Myers